
Jeremy Couillard
On a dusty, slate-colored couch reeking of bong water and dirty laundry, Jeremy Couillard invites visitors to experience a multidimensional journey into the great beyond with Alien Afterlife, 2016–17. The installation’s centerpiece is a video game designed and engineered by Couillard, unfurling as a quest for reincarnation amid kaleidoscopic landscapes and eccentric extraterrestrials. When the player is killed, the game abruptly ends with a stern and graphic “NO!” Moments later, you are returned to a limbo/home-base level called the Mother, sans penalty, likely because the character was dead to