Michael Fliri

Galleria Raffaella Cortese | Via Stradella 7

An American football player hurls himself against a wall of soft, colored Plasticine, which absorbs the impact—at which point he inevitably falls to the ground. The wall is indented by the blows of his helmet. The stadium is deserted. There is no game under way. The gesture is meaningless, the action futile, all the more so because it is repeated and always produces the same result.

Thus the content of the left-hand screen in Michael Fliri’s three-channel video projection Getting Too Old to Die Young, 2008. Once this action was concluded, the video on the central screen began, and finally the last one, on the right. The three videos are not connected by a narrative thread but are variations on a theme. In the central video Fliri presents another, equally futile action: A young punk attempts to hook a makeshift anchor to a tree branch. The anchor is connected to a hand-cranked winch, which

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